Tuesday, 1 December 2015

What If? Metropolis - UV Update for Buildings Left 1 & 3

After talking with Simon today I found a few ways to speed up my UV mapping. It still took a while to get right, but now I can just reuse the window frames, door frame, and the rings on the supports. I'm slightly worried about how I'm going to UV the spiral part of my library but I'm sure I'll figure it out, if not I'll ask for help anyway. The second building's UVs appear to be mirrored just because it's the first building duplicated then flipped, I'm not sure if this matters or not but I can fix it if it does. The images below aren't the best quality just because they are screenshots.


Space Oddities: Suspiria

Often people believe that horror films are all about the gore, violence and monsters, but this is far from the truth. To build a truly memorable horror film many more considerations must be taken such as lighting, sound, set design and the overall environment. Dario Argento's Italian horror film 'Suspiria' (1977) is a nearly immaculate example of this use of environment to create an immersive horror story despite a severely lacking plot. Argento's use of Technicolor from the 1950's made 'Suspiria' to appear more like a theatre performance than a film. The sets, although highly unrealistic, add to the supernatural occurrences and surreal atmosphere. On top of that, the score used in this film is enough to make ones skin crawl, violently screeching so almost nothing else can be heard.

Fig. 1 'Suspiria' (1977)

'Suspiria' is definitely not the film to watch if you want a intricate, engaging plots with complex characters. However, it is interesting to see Argento's use of lighting and colour throughout the development of this film.  Despite Technicolour being obsolete at this point, "Mr. Argento's methods make potentially stomach-turning material more interesting...shooting on old, very-fake looking sets, he uses bright primary colours and stark lines to create a campy, surreal atmosphere," (Maslin, 1977).

These bright pools of red, blue, yellow (sometimes green) often give away more about the plot than the conversations the characters have (most likely due to the loud music and quiet dialogue). An example of this is when a bright red spotlight shines on Suzy's (Jessica Harper) tray of food, indicating to us that it's been drugged. While these colourful lights seem to have no realistic source, it enhances the other-worldly feel and makes the environment much more fascinating. These bright, colourful lights, that only seem to be present while within the ballet school, further refines the set's supernatural feel and makes the visuals more alluring.

Fig. 2 The Food Tray

Argento's set design for 'Suspiria' is reminiscent of walk-through haunted houses people set up around Halloween. It is unclear how large the actual ballet school is, the viewer never seems to get a wide enough shot to get an idea of the actual scale of the structure. It feels like a giant, looming red beast in comparison to Suzy when she first arrives. As it rains, the water that drips down the red exterior looks creepily like blood. The interior is made up of mostly primary colours, with red still appearing to be the most dominant.

The entire building feels colossal in comparison to the occupants inside. Perhaps the enlargement of the building's exterior and interior is meant to make the characters appear more vulnerable, oblivious and innocent, "an even more impressive manipulation of the mise-en-scéne lies in the door handles...in their higher than usual positions, the handles emphasize the youth and stature of the film's characters in relation to their grotesquely imposing doll house," (Gonzalez, 2001). It feels as though the ballet school is an expansive maze, it contains dozens of secret hallways, rooms and passages that no one imagined existed.

Fig. 3 Hallway

The music is another element in this film that cries for the viewers attention. The loud, violent score often overpowers the quiet dialogue taking place between the characters. Even the narrator in the beginning of the film was overtaken by the music like it was a monster in itself. The obscenely loud score contains an unclear combination of sounds. Although actual music is obviously present, there are also whispers and chants, "...the score, composed by Argento and performed by his frequent collaborators, rock band Goblin, sounds as though Hell's demons rented a studio and decided to jam...screams, wails, hissing steam are punctuated with the occasional distorted shriek of 'Witch!',"  (Smith, 2000).

The music is the icing on the cake when it comes to the atmosphere in 'Suspiria', although it admittedly could have been toned down in terms of its volume in comparison to the muffled dialogue. Despite this and other flaws, namely its somewhat silly plot, provided to be a unique horror experience. It successfully draws the viewer in and creates a surreal and theatrical environment that makes the characters feel vulnerable and helpless. Although this is a horror film, the use of saturated primary colours, both in the lights and within the set, allowed for a captivating environment that still managed to feel menacing. It is clear that Argento had fun experimenting with this film, making it exactly how he pictured it. Playing on the film's strengths with light/colour, set design, and music he constructed a profoundly individual horror experience.

Bibliography:
Gonzalez, E (2001) Suspiria At: http://www.slantmagazine.com/film/review/suspiria Accessed on: 1/12/2015
Maslin, J. (1977) Suspiria, a Specialty Movie, Drips with Gore At: http://www.nytimes.com/movie/review?res=990CEFDB1F3BE334BC4B52DFBE66838C669EDE Accessed on: 1/12/2015
Smith, A. (2000) Suspiria Review At: http://www.empireonline.com/movies/suspiria/review/ Accessed on: 1/12/2015

Illustration List:
Figure 1. Suspiria [Poster] At: http://images.moviepostershop.com/suspiria-movie-poster-1977-1000436044.jpg Accessed on: 1/12/2015
Figure 2. The Food Tray [Film Still] At: http://screenmusings.org/movie/blu-ray/Suspiria/pages/Suspiria-164.htm Accessed on: 1/12/2015
Figure 3. Hallway [Film Still] At: http://www.samefacts.com/wp-content/uploads/2014/10/suspiria-Technicolor.jpg Accessed on: 1/12/2015

Monday, 30 November 2015

@Simon - Window Frame UV's

I've been trying to model and UV these window frames, I tried making one and just doing the UVs then duplicating but I need to change the size so it gets all distorted. However, when I try to UV them after they are modeled in place it doesn't like being unfolded and goes all weird whenever I try so I need to do it with the automatic projection then slowly cut and stitch the pieces back together. This is taking a lot of time because I've needed to do it for each window so I was wondering if there was a way I could texture the frames on instead of model them?  I'm not sure how I'd figure out where the windows were if I did that or if it'd make it look too flat...but surely there must be a better way since I'll need to do the same thing with the frames on the other buildings? The oval windows themselves I'm going to use a shader to make look like glass. I'm just concerned because it's been taking me ages just to model one (technically two) buildings.



What the window frame UV's look once I finally cut and stitch them back together.

Maya Lighting & Rendering: Exterior Lighting Parts 1, 2, & 3 - Midday, Sunset, & Romantic

Today in our Maya lesson we went over three of the Lighting & Rendering tutorials. I found it useful since I'll be needing to light my What If? Metropolis soon, I liked how things were put together in Photoshop to finish it off. 





Friday, 27 November 2015

What If? Metropolis - UV's *Feedback please!

Although my buildings aren't modeled completely yet, I wanted to ask Simon how I was going to do the UV layout for this. I think I did an alright job (if I didn't, don't laugh at me please) but I'm unsure...there are a few seams, there's one that is right down the middle of the bottom chunk but that's not visible which is fine because of how my buildings will be arranged (or at least I think that's ok?). There are a few other visible seams but I'm hoping to add a wooden plank texture so I'm not sure if I should try to sew those pieces together or not. Feedback on how I did would be very very helpful for me. Thanks!