Tuesday, 8 August 2017

YPGTTO: Texturing - The Horn District

The Horn District is now textured and ready. It took some tweaking, as the original concept art contained some blue shades, blacks and cooler tones. However, it was decided to stick with warm tones and dusk colours to keep with the aesthetic of brass...so those colours were then tweaked and changed into pinks, oranges, yellows, or warmer toned purples.

Saturday, 5 August 2017

YPGTTO: Texturing - The Viola District

The Viola District is now full of life and colour. I enjoyed creating the set, so I was glad I had the chance to work on texturing this District as well.

Thursday, 3 August 2017

YPGTTO: Texturing - The Percussion District & The Machine of Doom

After finishing up The Horn District, I went onto texturing The Percussion District and the district's 'Machine of Doom'. This was quite challenging because it had to look like a nighttime scene with moonlight, and sometimes the colours would blend together so I had to be sure that certain buildings had a more purple hue while others were perhaps more teal or blue. The white moonlight outline helped bring everything out though. Overall, I'm happy with the result and enjoyed the challenge.

Sunday, 30 July 2017

Personal Work: Sunday Speedpainting #8 - Chester Bennington #2 (WIP)

This week I chose to continue working on this painting I started last weekend. My computer was giving me a hard time and wasn't recognising my tablet, so I wasn't able to paint as long as I wanted to originally. Despite this, I focused mostly on the jacket this week and a few other bits on the face and hands.

Buildup (continued)
Before & After

Friday, 28 July 2017

YPGTTO: The Horn District

I've been working on The Horn District set over the last few days and I think it's come out rather nicely. It took me some time to clean up the models to ensure they didn't collapse when in smooth preview but it got there in the end. I tried my best to imitate the camera angles as seen in the animatic/pre-vis...this set is now ready to be textured.