That scene is then followed by a more abstracted aerial shot where Red is sliding down the spiral. I modelled the spiral in a way that it is somewhat of an optical illusion (the end of the spiral is further away from the camera but I also scaled it so it was smaller and looked even more distant). I also added a funnel/cone around the spiral and added some windows to create a sort of 'inside out' building.
I also finished creating the distance shot, and in this scene I used the models that I rigged for animation as the buildings in this scene are meant to squash and stretch. I also modelled an extra 'entrance platform' for this scene so Red has something to stand on and so I could place the sign somewhere that would be easily visible.
There are a few more sets that I've made for this district, which can be found on my 'catchup post' and the properly textured versions of these sets will be on the CAA/ONE blog. Now onto The Viola District!