Default Perspective Camera |
Perspective Cam - Aspect Ratio 10 |
Perspective Cam - Aspect Ratio 4.65 |
Perspective Cam - Aspect Ratio 10, Squeeze 3 |
Perspective Cam - Focal Length 2.5 |
Fisheye Cam - Not Cropped |
Fisheye Cam - Cropped |
Fisheye Cam - FOV 120 |
Fisheye Cam - FOV 150 |
Cylindrical Cam |
Spherical Cam |
Orthographic Cam |
I then made two animation tests using the focal length. One animation I animated the focal length from 35 to 2.5 while the other animation test the focal length is at 2.5 but I moved the sphere and camera around. I found these tests quite interesting and I wonder what else I could do to the camera to give some other interesting results.
Have you though about a 'contra-zoom' shot too? Keeping the object in the same position/size by animating the position of the camera and changing the focal length at the same time.
ReplyDeleteNext time I play with the cameras I'll give that a try :)
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