Friday, 24 March 2017

Maya Pipeline 1: Rigging - Colours & Restrictions (Part 4)

In this tutorial, the rigging process for the body is completed by adding colours to the controls and adding restrictions to them. The restrictions are to prevent the model/rig from breaking and to prevent animations from seeming odd by preventing the body from moving in unnatural ways. A control was also added to turn the visibility of the controls on and off. I can now progress to the Facial Rigging tutorials.





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