After getting some feedback on my previous body variations I decided to try using a deformer on my model, similar to an early test I did on a sphere. This time I chose to use a Flare deformer, and my initial results were pretty crazy when I plugged in the Audio Wave node. To tone it down a little bit, I added a Multiply Divide node and multiplied it by various values until I got something that was less out of control. I got some very strange results, some of them remind me of artwork by Alberto Giacometti so I found that interesting since I'm a big fan of his art. I'm currently rendering out an animation to see what it looks like moving, but here are some still renders I took of various stages of the animation on the model. I think I'm going to play around with a few other values for the Multiply Divide node, some other deformers, and combining animation on joints along with the deformer to see what strange results I get.
These are interesting and start to express very different feelings - there's a real melancholy to some of these...
ReplyDelete... and vulnerability too.
ReplyDeleteI agree...I really like these renders. To me they match more with the whole idea of 'body dysmorphia' more so than the other ones since they are more morphed rather than broken. I especially like how the attention is on the torso rather than the head or lower down in the legs.
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