Before I got to work on animation The Violin District, I was tasked to make some adjustments to The Flute District's textures and Gobo lights on the ground plane (modelled and initially textured by others on the YPGTTO team).
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After that, I also adjusted some of The Violin District's lights, textures, and the digital set (modelled and textured initially by others on the YPGTTO team). I increased the saturation, added more blue components, added some additional detail lights, and added some more buildings to the set. I can now get into The Violin District and begin animating.
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