Friday, 29 June 2018

When: Meat Tweak Composite

Here is the updated shot for my meat entity. I've changed it so it appears to be a little more shiny/slimy and there is a subtle pulse animation as well. This was quite tricky to put together since I decided to render out just the orb to decrease render time in order to have this ready for New Designers.



It caused me some trouble at the compositing stage because of this, but I managed to sort it out. My final edit for New Designers is now just rendering out and should be ready in time. I'm admittedly not too happy with myself that this is so last minute...but I should have everything ready.

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