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Saturday, 23 June 2018
When: Possible Meat/Rotting Animation Tweaks #2
Here are some more tests of the animated 'pulse' effect for my meat/rotting entity. I actually prefer the more subtle version now because I think it's more unsettling when you start to realise that it's moving/pulsing.
Test 001
Test 002
Test 001
Test 002
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