After some frustration I managed to make the egg cups in the first Maya tutorial. I struggled a bit with the Polygon model but I realized what I was doing wrong and was able to fix it. I wasn't sure how I was mean to present the finished egg cups so I took a screenshot (if I clicked on render view the SubD version would look just like the Polygon version). So if there is anything I need to change, feel free to let me know.
They should all look the same when rendered, it's just different techniques to model them.
ReplyDeleteDeanna this is great, well done on problem solving the polygon version it can be a bit tricksy to start with. The default renderer is software which ignores Sub D and will render it as a low poly version but we will get to that.
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