Tuesday, 2 May 2017

Maya Pipeline 1: Facial Rigging Pt. 3 - Adding a Blink (Part 11)

I was finally able to return to this tutorial and complete it. Since I've been away from this tutorial for a while, I made a few silly mistakes at first when adding the pose interpolators such as selecting the wrong joint. However, I eventually got the hang of it again and now I can progress onto the eyebrows...I'm glad I returned to finish this one up before I completely forgot where I was/what I was doing in the tutorial.





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