However, for this test I created a large dome - similar to my first test - only this time I plugged the footage into spot lights rather than the texture on the dome. Before doing this I went into After Effects to add some effects onto the videos. For one I decided to add a distressed film cell effect with scratches, dust, and black spots while the other one I glitched it (like how I did in my static orb test) and added an old VHS effect on top. I'm not sure which one I'd go with - I suppose the one with scratches would make more sense when thinking of projections but I'd like to experiment with more effects first. I also had to crop the video so it was square so I could prevent the light from tiling the footage without the video getting too squashed.
In Maya I blurred the edges of the spot lights and I had to adjust the colour gain of the tiff sequence and the intensity of the light itself to ensure that the projection wasn't too dim. I also angled the camera so it was pretty close to the edge of the dome so hopefully there's more visible distortion in the projections as they move around the some. I may experiment with different shaped spaces to see how they'd look...for example an oval dome rather than a perfect circle.
a few more bits and bobs...
ReplyDeletehttps://vimeo.com/25037902
https://vimeo.com/sougwen/chiaroscuro
https://vimeo.com/58828990
https://vimeo.com/99048224
https://vimeo.com/85479259
https://vimeo.com/22419123
https://vimeo.com/72552789
https://vimeo.com/24780211
Thank you for those, I really like that first one and the last three :) I do like the idea of trying out projection onto several objects/slivers rather than a flat or singular surface.
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