Thursday, 22 March 2018

Major Project: Soap Bubble Playblasts

I spent some time today playing around with cameras in my soap bubble scene. After several tests, I actually think the shot is most effective with a stationary camera or very minor camera movement. I think if there is too much movement, it takes away from the effect I want (stillness or absence). There is also more animation added in After Effects later on using blurring. I ended up playblasting these shots in wireframe mode because the texture on the bubbles means when it is in shaded mode the bubbles aren't visible.

Playblast 001

Playblast 002

Playblast 003

Playblast 004

In the end, I decided I'm going to render out several versions of this shot at the full resolution. The reason for this is because some of the shots are stationary, meaning the environment will only need one frame rendered. The bubbles themselves, which are being rendered separately, do not take very long to render even at full resolution so I feel I can afford to fully render out a few different versions. The playblasts above do not include my original camera placement, but I decided to render out my original camera position and playblasts 002-004. Only 004 requires a sequence render for the environment while the other two are stationary.





1 comment:

  1. Yes, I think these 'quiet' camera decisions are exactly right for this shot.

    ReplyDelete