Tuesday, 14 February 2017

Autodesk Mudbox: Alberto Giacometti Sculpt (Progress) & Importing Reference Images

Today we continued working on our sculpting. I wanted to continue adding details to make my model look more like it's been made out of clay. I found the pinch tool helpful to make the edges on certain ridges sharper. We also learned how to import files as image planes to use for references while sculpting. I did not like how the image planes worked as much in Mudbox as it does in Maya, but it does the job.

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