Monday, 5 October 2015

Intro to Autodesk Maya: UV Layout (and Common Shaders again)

I was nervous about this tutorial, but I found it wasn't as difficult as I expected as long as I took my time with it. While rendering I noticed the lighting was very different than in the video and discovered the lights were set to spotlight so I set it to ambient light and it seemed to match more to the video. I'm not sure if I messed it up or not but I changed it anyway and it came out ok. Although I already finished the Common Shaders tutorial, I followed along today and decided to practice making a GIF using the resulting images.

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