What If? Metropolis - Changing and Refining the Windows
After getting a better idea of scale and adding more windows to my buildings, went back into my concept art to refine them more. I'm happy with how they are turning out, I think they look more like glass vs random glowing orbs now. I also started refining the sky more. I haven't added the wood plank texture yet and the library is the only building with the windows at the moment, but hopefully now I can just duplicate and morph the ones I've made already for the other structures. I'm also considering making the trees a little bit shorter still. Feedback welcome like always.