Monday, 23 November 2015

What If? Metropolis - Changing and Refining the Windows

After getting a better idea of scale and adding more windows to my buildings, went back into my concept art to refine them more. I'm happy with how they are turning out, I think they look more like glass vs random glowing orbs now. I also started refining the sky more. I haven't added the wood plank texture yet and the library is the only building with the windows at the moment, but hopefully now I can just duplicate and morph the ones I've made already for the other structures.  I'm also considering making the trees a little bit shorter still. Feedback welcome like always.

New sky, windows and doorway.

Original sky/windows/door

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