Saturday, 21 January 2017

Maya Pipeline 1: UV Layout - Head & Head Details (Part 1)

This tutorial went a lot faster than I expected. I like using the Unfold 3D plug-in that Maya has now, it makes the process a lot faster than it used to be. Some strange things happened sometimes when I was laying out the UV's but it was just my Maya acting up on my laptop (once I restarted the program it worked fine). Next is to layout the UV's for the body.