Saturday, 21 January 2017

Maya Pipeline 1: UV Layout - Body & Exporting Maps (Part 2)

I've finished laying out the UV's for the body and I've organised the pieces then exported the maps ready for texturing. Again, I'm surprised how quick and easy laying out UV's has become and I'm happy it isn't as much of a time consuming chore as it was before. This time I didn't run into any problems and I'm now all ready for the next set of tutorials.

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