Thursday 9 March 2017

Maya Pipeline 1: Spine & Skinning - Adding Pose Space Deformers (Corrective Blend Shapes) Lower Body

I've now finished the blend shapes for the lower body. I found correcting the pelvis when the leg was rotated forward the most difficult but I think it turned out fine. I need to go back and make some adjustments but for the most part I'm ready to progress to the next set of tutorials.



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